SoulFlame is a highscore-based 2D top-down game.

The goal of the game is getting the highest score before losing all health or surpassing the enemy limit. You defeat enemies by letting white bullets pass through you, which makes them harmful to enemies. Purple bullets damage the player and the enemies on contact, but enemies who die to them give extra points.

Made in 3 days in godot for a game jam.

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SoulFlame 1.0 19 MB
SoulFlame 1.1 19 MB
SoulFlame android 29 MB

Development log

  • 1.1

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